Lindsay's Line Art
Thursday, March 31, 2022
Monday, March 28, 2022
Texture script
1: #for selected shaders create an AO node with 16 samples 4 max distance bright 0.8, 0.8, 0.8 and connect it's outValueR to Diffuse.
2: #for all the selected maya software shaders, User must select these.
3: #make a function to be run with singleAO
4: def singleAO():
5: #Import the maya cmds module to run maya commands in Python
6: from maya import cmds
7: #create a variable and assign it to all the software shaders of the selected shaders
8: swareShaders = cmds.ls(type="lambert", selection=True)
9: print swareShaders
10: #create a variable and assign it to all the mia_material_x_passes of the selected shaders
11: miaShaders = cmds.ls(type="mia_material_x_passes", selection=True)
12: #for each software shader do the following
13: for each in swareShaders:
14: #make a fast occlusion node
15: objectName = cmds.shadingNode("mib_fast_occlusion", asTexture=True )
16: #set the samples/max dist./bright value as per NK docs
17: cmds.setAttr(objectName + ".samples", 16)
18: cmds.setAttr(objectName + ".max_distance", 4)
19: cmds.setAttr(objectName + ".bright", 0.8, 0.8, 0.8, type="double3")
20: cmds.connectAttr(objectName +".outValue.outValueR", each + ".diffuse", force=True)
21: #for all the miaMaterial X Passes shaders do the following
22: for mia in miaShaders:
23: #Turns on AO if it is off, set max distance, dark and samples.
24: if (mia + ".ao_on", 0):
25: cmds.setAttr(mia + ".ao_on", 1)
26: if (mia + ".ao_distance", not 4):
27: cmds.setAttr(mia + ".ao_distance", 4)
28: if (mia + ".ao_dark", not 0.0, 0.0, 0.0):
29: cmds.setAttr(mia + ".ao_dark", 0.0, 0.0, 0.0)
30: if (mia + ".ao_samples", not 16):
31: cmds.setAttr(mia + ".ao_samples", 16)
32: #Warns User if they have selected wrong type of shader.
33: if not swareShaders or miaShaders:
34: print "Sorry Please select correct Shadertype"
35: #make a function to be Run with "allAO()"
36: def allAO():
37: #Import the maya cmds module to run maya commands in Python
38: from maya import cmds
39: #Make the sware and mia Shader variables for this function
40: swareShaders = cmds.ls(type="lambert", selection=True)
41: miaShaders = cmds.ls(type="mia_material_x_passes", selection=True)
42: #make a variable for all the selected mia and software shaders
43: allShaders = miaShaders and swareShaders
44: #for all the selected mia/sware shaders do the following
45: for both in allShaders:
46: #run the function singleAO() on all the shaders.
47: singleAO()
48: #executes the allAO() function.
49: allAO()